Alpha Unit Screen Shots

Over the past few weeks we've gone through several iterations on our units and how they are being constructed. Our units are build from parts that the player can put together as well as mix and match. That means we have to design the units a certain way, and ensure the code can import all the parts and put them together in the right order. Here are some shots of older units and some we are working on right now.


This was one of our first demo units, a six wheeled cannon unit. It worked great, but we've since changed how our units are put together. As you can see from the exploded unit at the top of the post, our tracks are now left and right specific. This guy was build on a one piece chassis.

Another test unit, borrowing style points from the Thunder Tank. It's rendered is a slightly different that the first screen shot, just to play around with the art.


Two units side by side for comparison. They have different treads and weapons, but the rest is the same. The left unit is the exploded unit at the top of the post. This gives you a good idea of how our units are put together.

Getting to the Good stuff!

Justin here! Popped a few images in the screenshots page, been doing a lot of work getting the UIs and finally space to planet transitions working which should lead me back to the ground game work I've been unceremoniously putting off for a few weeks now. Big changes to the Movement and Behaviour systems in the coming...

Inch by Inch – The November Edition

We've made some excellent progress in November, mostly due to a 3 hour white board meeting where we worked out many of the MTMO issues we've been having. We have a road map to bring us to a playable demo later this month. We are really excited to begin showcasing what we've been working...

The site is alive

I believe "hello world" are the traditional first words to place in the beginning of any digital foray. It's been two years in the making, and Trapdoor Bear is close to releasing it's first game to the public eye. In the next few months we will be updating this space with our progress. We are...