We've made some excellent progress in November, mostly due to a 3 hour white board meeting where we worked out many of the MTMO issues we've been having. We have a road map to bring us to a playable demo later this month. We are really excited to begin showcasing what we've been working...
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I believe "hello world" are the traditional first words to place in the beginning of any digital foray. It's been two years in the making, and Trapdoor Bear is close to releasing it's first game to the public eye. In the next few months we will be updating this space with our progress. We are...
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